WonderLab Academy: learning games about money, space and tech for ages 4-8
Money games: saving and spending with three jars
Space games: day or night
Tech games: guide a robot along a path
Every game won adds a building to your child's City

WonderLab Academy

Short games about big ideas.

Money, space and how things work, for kids 4 to 8. A narrator says every instruction out loud, so your child plays alone, and you see what they learned.

  • No reading needed: every instruction is spoken
  • Each game won puts up a building in their own City
  • Up to 4 children, each with their own progress

Yearly membership

A full year of everything

$119a year, about $9.91 a month

  • Every chapter of Money, Space and Tech
  • New chapters as they open, at no extra cost
  • Parent view with a daily time limit
  • No ads, no chat, nothing to install

Renews once a year. Cancel anytime from your account, and the year you paid for stays open to its end.

Not sure yet? Try it free.Chapter 1 of every area is free for as long as you like, no card needed.

Bought the complete Money & Business Library set? It already comes with a free month: the code is in the email we sent with your order. See the books

Works in the browserTablet, phone, laptop or ChromebookCancel anytime
How it works

Your child plays alone. You stay in the loop.

They pick their avatar

No typing and no reading. Each child gets a profile with their name, an avatar and an age band, so siblings keep their own progress.

The narrator explains every game

Each instruction is said out loud and repeats with one tap. If they get stuck, a little hand shows the move, and the games get easier or harder on their own.

Every win builds their City

Each game won adds a building, more stars make it grow, and nine stars top it with a flag. Kids come back to see their City, not to collect points.

The areas

Things school doesn't get to yet.

Each area has five chapters of three short games. New chapters open during your year at no extra cost.

Money

All 5 chapters

What money is, counting coins, needs and wants, saving and sharing, and a first little shop.

  1. What Is Money?
  2. Counting Coins
  3. Needs and Wants
  4. Save, Spend, Share
  5. My First Shop

Space

Chapter 1 live

Why the sun moves across the sky, what makes a shadow, and why night comes.

  1. Day and Night
  2. The Moon
  3. The Planets
  4. The Stars
  5. Rocket Trip

Tech

Chapter 1 live

Simple machines and the first steps of coding: plan a path, then watch the robot run it.

  1. Simple Machines
  2. Step by Step
  3. Cause and Effect
  4. Inside a Computer
  5. Teach a Robot
For parents

You see what they learned.

For each child you get the games played, the stars earned and one plain sentence on what each game teaches, so you know what to ask about at dinner.

  • A daily limit for each child: 10, 20, 30, 45 or 60 minutes, then the narrator says a gentle goodbye
  • We keep a first name or nickname, an avatar, an age band and game progress, nothing else
  • No ads and no chat with strangers
The parent view of WonderLab Academy
Questions

Before you start.

Does my child need to read?

No. The narrator says every instruction out loud and repeats it with one tap. For ages 4 to 5 every answer is a picture.

Which devices work?

A recent browser on a tablet, a phone, a laptop or a Chromebook. There is nothing to install.

How many children can play?

Up to 4 child profiles per account, each with their own progress and their own City.

What happens after I order?

If you already have an Academy account with the same email, the year switches on by itself. If not, we email you a code to activate it at academy.wonderlab.store.

How do I cancel?

From your account on wonderlab.store, whenever you want, with no email and no phone call. The year you paid for stays open to its end, and chapter 1 of every area stays free.

I bought the books. Do I get anything?

The complete Money & Business Library set comes with a free month of everything. The code is in the email we sent with your order, and the month starts the day you enter it.